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Aumento do realismo na dramatização de storytelling com a criação de personagens que demonstrem emoções através de expressões faciais
(Universidade Federal de Santa Maria, 2008-12-17)
Computer graphics is applied in many areas. The Real-Time Computer
Graphics is a sub-area used in entertainment applications like computer games and
automatic display of narratives called storytelling. The realism in CG ...
Técnicas de gerenciamento de cenários para aumento do tempo de dramatização em storytelling
(Universidade Federal de Santa Maria, 2009-01-05)
Several computer applications make use of automatically generated stories in digital entertainment. Some of those are based on a dramatization of a previously defined
plot. Often, these applications suffer from short ...
Implementação de um personagem com esqueleto para dramatização de storytelling com auxílio à câmera e ao diretor
(2008-12-16)
This work aims at the development of a three-dimensional character with support for animations, to be used in an environment of storytelling. This character must be able to pass geometrical information to virtual director ...