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Itens para a visualização no momento 31-40 of 186
Realidade virtual e aumentada no ensino de biologia: um estudo de caso nas séries iniciais do ensino fundamental
(Universidade Federal de Santa Maria, 2020-12-10)
This paper proposes to help Biology teachers of the initial grades show how the parts of body cells are, facilitating the learning and focusing the attention of the students in the initial grades of Elementary School, ...
Ensino de matemática com o auxílio da realidade aumentada
(Universidade Federal de Santa Maria, 2020-12-10)
This paper investigates the integration of Augmented Reality (AR) in the teaching-learning process of geometric solids in Basic Education. Bearing in mind that the students' commitment interferes a lot in their progress, ...
Path-Tracing for light transport simulation
(Universidade Federal de Santa Maria, 2022-02-10)
Photorealistic rendering algorithms are used in various applications, like movies, games,
and CAD software. A class of algorithms that is extremely important for this end is the
Ray-tracing algorithms, which uses geometric ...
Uso do Scratch para o desenvolvimento do pensamento computacional
(Universidade Federal de Santa Maria, 2021-08-25)
Currently, the school has become a very dynamic environment and
for this it needs teaching tools capable of providing students with the best
possible experience, and in Brazil we have a great lack in the study of
Computational ...
Utilização do Scratch como ferramenta para apoiar o desenvolvimento do pensamento computacional
(Universidade Federal de Santa Maria, 2020-12-10)
This paper presents a case study, involving the application of the Scratch tool to support the teaching and learning processes that comprise Computational Thinking. It is expected that, with the application of this tool, ...
Desenvolvimento e implementação do aplicativo Mobile Blog de Todas
(Universidade Federal de Santa Maria, 2021-02-16)
Exploração de técnicas atuais de programação de jogos e geração procedural de ambientes através do desenvolvimento de um protótipo de jogo em Rust
(Universidade Federal de Santa Maria, 2021-02-08)
In many instances, digital games are considered to be ideal sandboxes for exploring various
facets of programming, such as artificial intelligence and procedural generation. Following
this idea, this work proposes – ...
Uso de adaptadores para facilitar a distribuição de game engine em simulação distribuída
(Universidade Federal de Santa Maria, 2021-02-11)
The simulators, as well as games in general, are built upon game engines. These simulators
have an important role in providing a set of features common to all simulation systems.
However, when designing a simulator, ...
Processamento de linguagem natural para detecção de padrões no mercado de ações brasileiro
(Universidade Federal de Santa Maria, 2022-02-11)
Through social media, influencers are able to reach thousands of people. In the financial
market it is no different, tweets from such people can come to influence the shares’s value.
In this work, the use of Natural ...
Realidade virtual e aumentada na educação: um estudo de caso na disciplina de história no ensino fundamental
(2020-12-11)
This paper presents a case study involving teaching Virtual and Augmented Reality, seeking to help teachers and motivate students, promoting teaching and learning in a dynamic and interactive way. As History is a discipline ...