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Tecnologia assistiva e salas de recursos
(Universidade Federal de Santa Maria, 2017-10-27)
This work aims to understand how the Special Education program is known as
the Resource Room and its role in the process of inclusion of students with
disabilities / special educational needs in the common teaching, as ...
Jogos digitais no 3º ano do ensino fundamental: um estudo de caso
(Universidade Federal de Santa Maria, 2017-10-21)
This research had the objective of analyzing the use of Information and Communication Technologies in a class
of the 3rd year of the literacy cycle. The research was carried out in a school in the city of Santana ...
Tecnologias da informação e comunicação na educação: o uso do tablet por professores do ensino médio
(Universidade Federal de Santa Maria, 2017-10-28)
Information and Communication Technologies - ICT, are right pieces in the new format that Brazilian and world education has taken. The most recent public policy promoting ICT is Digital Education - Policy for Interactive ...
O lúdico na educação infantil aliado a era digital
(Universidade Federal de Santa Maria, 2017-10-21)
The present work aims to show that playing and storytelling in children's education added to the use of Technologies serves to socialize the children so that they interact and develop their imagination and creativity, as ...
Blog como ferramenta de inserção de mídias em sala de aula para docentes
(Universidade Federal de Santa Maria, 2017-10-20)
This article presents a reflection related to the introduction of Information and Communication Technologies
(ICT) in the educational context. The importance of planning activities involved in the teaching-learning ...
A ludicidade e o uso das tecnologias da informação e comunicação na educação infantil: desafio contemporâneo
(Universidade Federal de Santa Maria, 2017-10-28)
The advancement of technologies has led to a change in the teaching and learning process. This article aims to discuss the challenges and an influence of Information and Communication Technologies (TICs) on the ludicity ...