Buscar
Itens para a visualização no momento 71-72 of 72
Análise de jogos educacionais digitais como recurso para alfabetização de pessoas com deficiência intelectual
(Universidade Federal de Santa Maria, 2017-08-18)
This article reports a bibliographical research that investigated educational digital games that can be used in the AEE environment as a way of providing literacy for children with intellectual disabilities, based on the ...
Cinema como ferramenta tecnológica na educação inclusiva de alunos com deficiência
(Universidade Federal de Santa Maria, 2017-06-23)
School inclusion presupposes much more than the right to a place in a regular educational institution. It assists in the process of teaching and learning and includes the student's right to count on different pedagogical ...