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Itens para a visualização no momento 21-29 of 29
Produção de vídeoaulas como ferramenta de conteúdo digital
(Universidade Federal de Santa Maria, 2020-12-10)
On Youtube, the service of video computing, the development of video computing services is a very interesting feature of the first, and the development of curricula, presentations and distance. Neste contexto, este artigo ...
Uso de programas 3D na educação
(Universidade Federal de Santa Maria, 2020-12-11)
This paper deals with changes in education with the advent of new technological forms and the use of 3D educational software making an analysis of advantages and disadvantage among 3 programs.
Jogos educativos matemáticos
(Universidade Federal de Santa Maria, 2020-12-11)
His Undergraduate Degree in Informatics has the general objective of carrying out a qualitative study on Mathematical Educational Games. Thus assisting in research to see the possibility and advantages of using these games ...
O uso de jogos educacionais para a aprendizagem de programação no ensino fundamental
(Universidade Federal de Santa Maria, 2020-12-09)
Each individual is not endowed with the same set of skills, consequently, not everyone learns the same way, according to Gardner's theory of multiple intelligences (1985). Therefore, it is up to the educator to discover ...
A utilização de jogos online em sala de aula
(Universidade Federal de Santa Maria, 2020-12-11)
This paper proposes to conduct a research on the use of online games in the classroom, with the intention of analyzing the main motivations that allow the teacher to mediate games as an educational teaching process. ...
A importância dos jogos digitais educacionais na alfabetização dos alunos com deficiência intelectual
(Universidade Federal de Santa Maria, 2020-12-10)
This paper presents a case study involving a questionnaire to the educators of the initial grades, the application of a technique of three digital educational games and providing playful and concrete strategies that are ...
O uso de tecnologias da informação e da comunicação no ensino básico
(Universidade Federal de Santa Maria, 2020-12-07)
This paper aims to research about the new pedagogical formats based on the use of TDICs (Digital Technologies of Information and Communication) in Basic Education, mainly, with regard to the process of literacy of the ...
Blockchain na educação: um avanço tecnológico em uma era moderna
(Universidade Federal de Santa Maria, 2020-12-09)
This paper proposes the development of a systematic study of solutions that use Blockchain in the area of education. Research and prove how the use of this system can increase performance and agility in educational processes, ...
Jogos digitais na educação infantil
(Universidade Federal de Santa Maria, 2020-12-08)
This work aims to show the applicability of digital games in early childhood education. However, they are identified as reaction tools as a means of entertainment, games provide logic, the construction of scientific knowledge ...