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Implementação e otimização de uma arquitetura de reverberação digital empregando técnicas de processamento multitaxa sobre plataforma reconfigurável
(Universidade Federal de Santa Maria, 2009-10-30)
The following work presents a optimization proposal for a digital reverberation architecture applying multirate processing techniques over a reconfigurable platform. Reverberation is one of the acoustic effects that most ...
FlexVAPs: um sistema de gerenciamento de virtual appliances para máquinas virtuais heterogêneas
(Universidade Federal de Santa Maria, 2009-10-23)
Virtual appliance is a new concept derived from the virtual machine monitors world. It is considered a data package that can be electronically distributed. Today, there area free and commercial virtual appliance repositories ...
Ferramenta para geração em tempo real de bordas de mapas virtuais pseudo-infinitos para jogos 3D
(Universidade Federal de Santa Maria, 2009-07-29)
Massively multiplayer online (MMO) games are multiplayer games featuring a huge amount of player living in a persistent virtual world. In MMO games the player's experience is mainly in uenced by the size and details of the ...
Amplificador de instrumentação em modo corrente com entrada e saída rail-to-rail
(Universidade Federal de Santa Maria, 2009-01-05)
This dissertation is aimed at the development of a current mode instrumentation amplifier (CMIA) with a high common mode input range. This characteristic is obtained due
to the rail-to-rail operational amplifiers (opamps). ...
Um ambiente de contexto personalizado e orientado a tarefas na arquitetura ClinicSpace
(Universidade Federal de Santa Maria, 2009-08-21)
The project ClinicSpace aims to fill gaps in current clinical systems, regarding to the characteristics of pervasive computing tasks and clinical activities support to the user (physician). The architecture of the model ...
Adicionando ao middleware EXEHDA o suporte a aplicações orientadas a atividades humanas cotidianas
(Universidade Federal de Santa Maria, 2009-07-03)
Currently, Pervasive Computing is focused on the development of programmable and interactive environments, which are intended to help the user in daily activities. The health system of the future envisages the use of ...
Aumento do realismo na dramatização de storytelling com a criação de personagens que demonstrem emoções através de expressões faciais
(Universidade Federal de Santa Maria, 2008-12-17)
Computer graphics is applied in many areas. The Real-Time Computer
Graphics is a sub-area used in entertainment applications like computer games and
automatic display of narratives called storytelling. The realism in CG ...
Ferramenta para auxílio na tradução de jogos de computador
(Universidade Federal de Santa Maria, 2008-02-01)
This paper shows the researching process and development of a tool to assist in the
translation of the computer games texts, ofering a integrated and simple interface, but
eficient, for extraction, translation, and after ...
Gerenciamento de conteúdo na web usando plone: aplicação ao portal da informática da UFSM
(Universidade Federal de Santa Maria, 2007-02-28)
An organization without a reference on the Internet is difficult to imagine nowadays.
Most organizations use their Web site for communication with collaborators, advertising,
news publication, events, etc. In all these ...