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A.G.I.M.C: agente inteligente conversacional como guia em um museu virtual 3D da computação
(Universidade Federal de Santa Maria, 2015-03-27)
This work is intended to help increasing interactivity in virtual worlds, especially within
a virtual museum for the teaching of introduction to computing. We opted for the use of
software agents with instructional and ...
Jogo sério ubíquo integrado a mundo virtual OpenSim para o ensino de redes de computadores (Jaspion)
(Universidade Federal de Santa Maria, 2016-03-14)
The use of digital serious games and games-based learning has contributed to the expansion of new educational paradigms, where the use of computing resources is mixed with the traditional way of teaching. In addition to ...
Design instrucional aplicado ao mundo virtual TCN5
(Universidade Federal de Santa Maria, 2015-12-21)
The use of virtual environments focused on education, providing opportunities for the knowledge generation in an innovative and appropriate to the current computerized society way, is becoming increasingly popular. However, ...