Buscar
Itens para a visualização no momento 1-1 of 1
SchoolGamify: uma proposta de aplicativo mobile para implementar a gamificação e a sala de aula invertida no contexto escolar
(Universidade Federal de Santa Maria, 2021-03-15)
The technologies inserted in our daily lives advance rapidly. However, in the school
context, such advances are not always observed when evaluating the teaching and
learning methodologies applied and integrated into ...