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SchoolGamify: uma proposta de aplicativo mobile para implementar a gamificação e a sala de aula invertida no contexto escolar
(Universidade Federal de Santa Maria, 2021-03-15)
The technologies inserted in our daily lives advance rapidly. However, in the school
context, such advances are not always observed when evaluating the teaching and
learning methodologies applied and integrated into ...
Padrões de competência em TIC para professores
(Universidade Federal de Santa Maria, 2021)
This study, linked to the research line Management of Educational Technologies in Network,
of the Graduate Program in Educational Technologies in Network and the Interdisciplinary
Research Group in Education, from the ...
Formação inicial de professores do curso normal e recursos educacionais abertos: possibilidades e desafios para a prática profissional
(Universidade Federal de Santa Maria, 2021-02-19)
This research, linked to the line of research in networked educational technologies management of the Graduate Program in networked Educational Technologies at the Federal University of Santa Maria, in general, proposes ...
Entendendo a esclerose múltipla: audiovisual como recurso educacional no contexto das doenças raras
(Universidade Federal de Santa Maria, 2021-01-29)
This study, linked to the research line of Network Educational Technologies Development, from Professional Master Degree in Network Educational Technologies (MPTER), of Federal University of Santa Maria (UFSM) started from ...
Estratégias para a utilização de dispositivos móveis na educação infantil: utilizando aplicativo Digital Storytelling
(Universidade Federal de Santa Maria, 2021-01-27)
This study is linked to the research link Management of Educational Network Technologies, the
Graduate Program in Network Educational Technologies and the Interdisciplinary Research Group in
Education at the Federal ...
CAITA: modelo de unidade de estudo para o desenvolvimento colaborativo de RPG no ensino de artes
(Universidade Federal de Santa Maria, 2021-03-24)
The teaching of Art Education today is intertwined with contemporary themes such as digital technologies and visual culture themes, their productions, and their meanings, their sharing. Thus, Educational Technologies have ...
Alt story: modelo de unidade de estudo para produção textual colaborativa por meio de ficção interativa digital
(Universidade Federal de Santa Maria, 2021-03-22)
The development of discursive skills is an indispensable goal in high school,
however, despite all efforts, there are many obstacles. It is also noticed that
adolescents use digital technologies, ...
Pensamento computacional integrado à matemática: uma proposta de atividades de estudo para o 6º ano do ensino fundamental II
(Universidade Federal de Santa Maria, 2021-05-11)
This research was developed in the Graduate Program in Educational Network Technologies (PPGTER) of the Federal University of Santa Maria (UFSM), in the area of concentration of Educational Network Technologies for Innovation ...
Faz Game: o jogo digital como ferramenta incentivadora da leitura e da escrita na sala de aula
(Universidade Federal de Santa Maria, 2021-11-09)
This research aimed to develop a digital game to encourage and promote the construction of knowledge, in the classroom, about the process of teaching and learning reading and writing. In this sense, it was proposed, during ...
A construção de um data warehouse utilizando os indicadores educacionais do INEP
(Universidade Federal de Santa Maria, 2021-02-11)
The school manager must seek a link between public policies and educational activities to serve his client "the student", with participatory and democratic solutions. School management aims to manage material and human ...